AUDIT CRITERIA
Existing onboarding doesn’t present high value user experience quickly.
HIGH VALUE UX is identified as:
Choose Game, Draft Lineup, Tap Turbo
The current onboarding doesn’t present core gameplay until (at minimum) 7 steps in:
- 1. Tap Play(Unclear direction. Hitting Play takes you to a permission request, not a Play opportunity.)
- 2. Allow Mic Permissions(We ask for permission too early before establishing User Trust.)
- 3. Swipe Right (Add cognitive load)
- 4. Swipe Right (Add cognitive load)
- 5. Swipe Right (Add cognitive load)
- 6. Tap Got It
- 7. Game Schedule | Choose Game (Recall vs Recognition: User must recall information they encountered 4 screens prior)
- 8. Player Draft | Draft Lineup (Recall vs Recognition: User must recall information they encountered 4 screens prior)
- 9. LivePlay | Tap Turbo (Recall vs Recognition: User must recall information they encountered 4 screens prior)

