Allan Norico
Allan Norico
allan.norico@gmail.com
I'm a senior product designer with 15+ years across sports gaming, online casino, lottery, and interactive entertainment.

I design end-to-end consumer and operational products ranging from customer discovery and prototyping through production UI and post-launch iteration.
View resume
DraftKingsDraftKings (via Jackpocket acquisition), NYC
Senior Product Designer, Scratcher Operations
May 2023 - March 2026
  • Led product design for the full Scratcher Ops tooling suite, which included inventory management, ticket uploading, and barcode cycling. Design optimizations supported 4.2M+ tickets processed in 2024 and $135M in Q4 scratchers revenue.
  • Prototyped an R&D concept for scaling Batch & Pull across multiple stations, then traveled to our Texas fulfillment center to test it in person with associates. Their feedback validated giving each station its own set of games.
  • Named inventor on U.S. Patent 12,697,540 for an automated scratch-off ticket processing system; designed the operator interface and real-time motor telemetry visualization bridging firmware data to an intuitive control layer.
  • Led on-site UX research at fulfillment centers in Texas, observing the ticket processing pipeline end to end and turning associate feedback into redesigns that reduced friction and cognitive load across multiple floor workflows.
FanDuelFanDuel , NYC
Product Designer, Casino & Sports Verticals
May 2017 - March 2023
  • Led 100% of casino product design from inception to launch as the sole embedded designer. Initial launch generated $94M in wagers in 8 days and $6M in revenue across table and online slot games. Created all game assets (slots, table games, illustrations).
  • Designed Reward Machine, a configurable daily engagement engine with habit-forming mechanics (daily spins, symbol accumulation, seasonal reskins). Increased Active Betting Days by 50% and achieved 90% week-over-week retention among participants.
  • View case study
  • Led UX audit and experience optimization for NBA InPlay, a live second-screen fantasy product. Designed onboarding flows, drafting interfaces, and a scalable licensed virtual item system with NBA copyright approval, including a dynamic SVG asset architecture that eliminated dozens of pre-rendered assets per franchise.
  • See the onboarding audit
  • 2022 FanDuel MVP Award Winner.
ZyngaZynga , NYC
Game Artist
March 2012 - October 2012
  • Provided concept art and illustration for various titles across the Zynga game portfolio.
OMGPOPOMGPOP , NYC
Game Artist
February 2010 - March 2012
  • Provided concept art, vector illustration, animation, and 3D assets for multiple shipped titles.